Crysis

Publisher: Electronic Arts

We tested the game using the 64-bit executable under and DirectX 10 with the 1.21 patch applied. We used a custom time demo recorded on the Harbour map which is more representative of gameplay than the built-in benchmark that renders things much faster than you're going to experience in game.

For our testing, we set all the settings to High. Because of how intense the game is, we tested with both anti-aliasing and anisotropic filtering disabled at resolutions above 1,680 x 1,050 for the time being. There is currently no support for anisotropic filtering in the game, but you can still force it from the driver control panel.

Crysis

1680x1050 2xAA 0xAF, All High Settings, Zotac GeForce GTX 260 AMP!

  • MSI P55 GD65
  • Asus P7P55 Deluxe
  • Gigabyte GA-P55M-UD4
    • 34.0
    • 23.7
    • 33.5
    • 21.0
    • 33.2
    • 21.7
0
5
10
15
20
25
30
35
Frames Per Second - higher is better
  • Average
  • Minimum

Crysis (CrossFireX)

1680x1050 2xAA 0xAF, All High Settings, Sapphire Radeon HD 4870 1GB Toxic

  • Asus P7P55 Deluxe
  • MSI P55 GD65
  • Gigabyte GA-P55M-UD4
    • 41.3
    • 26.5
    • 39.0
    • 23.0
    • 38.3
    • 21.2
0
10
20
30
40
Frames Per Second - higher is better
  • Average
  • Minimum

Crysis (SLI)

1680x1050 2xAA 0xAF, All High Settings, Zotac GeForce GTX 260 AMP!

  • MSI P55 GD65
  • Asus P7P55 Deluxe
  • Gigabyte GA-P55M-UD4
    • 50.4
    • 29.9
    • 47.6
    • 28.8
    • 44.6
    • 24.4
0
10
20
30
40
50
Frames Per Second - higher is better
  • Average
  • Minimum

Crysis gaming performance aws consistently disappointing at stock speeds, as the Gigabyte board barely kept up when we used a single GPU. With two graphics cards installed, performance fell right off when compared to both the MSI and Asus boards.

We put quite a lot of time into retesting and checking these results, but they were completely consistent, often down to the hundredths of a frame per second.

Far Cry 2

Publisher: Ubisoft

Far Cry 2 is the latest first person shooter from Ubisoft, and while it continues the Far Cry franchise that Crytek started in 2004, this game is built on its own in-house engine and has no association - other than its name - to anything Crytek has worked on or is working on now. We used a retail version of the game patched to version 1.02, and used the in-built "Action" gameplay demo set to Ultra-Very High settings under DirectX 10.

Far Cry 2

1680x1050 DX10 0xAA 0xAF, UItra High Settings, Zotac GeForce GTX 260 AMP!

  • Gigabyte GA-P55M-UD4
  • MSI P55 GD65
  • Asus P7P55 Deluxe
    • 50.3
    • 44.2
    • 48.1
    • 38.8
    • 46.9
    • 39.7
0
10
20
30
40
50
Frames Per Second - higher is better
  • Average
  • Minimum

Far Cry 2 (CrossFireX)

1680x1050 DX10 0xAA 0xAF, UItra High Settings, Sapphire Radeon HD 4870 1GB Toxic

  • MSI P55 GD65
  • Asus P7P55 Deluxe
  • Gigabyte GA-P55M-UD4
    • 48.1
    • 38.8
    • 46.0
    • 39.0
    • 43.3
    • 36.2
0
10
20
30
40
50
Frames Per Second - higher is better
  • Average
  • Minimum

Far Cry 2 (SLI)

1680x1050 DX10 0xAA 0xAF, UItra High Settings, Zotac GeForce GTX 260 AMP!

  • MSI P55 GD65
  • Gigabyte GA-P55M-UD4
  • Asus P7P55 Deluxe
    • 57.8
    • 46.6
    • 57.1
    • 46.9
    • 56.6
    • 46.8
0
10
20
30
40
50
60
Frames Per Second - higher is better
  • Average
  • Minimum

Far Cry 2 performance from the Gigabyte is notably better, as the board surprisingly performs consistently better with Nvidia GPUs than ATI. The board was ahead of the pack with a single Geforce GTX 260, but lagged behind by several fps when two ATI cards in CrossFire were installed.
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October 14 2021 | 15:04